So since I've been working with women who want to write their own games at Code Sisters Seattle, I've become aware of the variety of open and available game "writing" software out there. I've tried one or two MOOCs, but they start out to remedially for me, I get bored, and then drop out.
However, today during my first, formal Informational Interview, the person I was speaking with introduced me to GameDev.net. I am exploring game studios / gaming, and performance data / other kinds of big-ish data sets. Anyways, I ran across this little series of classes about the software needed (free) to build your own game. I'd already downloaded them from one of the MOOCs I took, so, yeah, it's real.
creating a first person shooter game
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